Universal Design in Education: Information Technology

Applications

  • Procurement and development policies

  • Physical environments and products

  • Information

  • Input and control

  • Output

  • Manipulations

  • Safety

  • Compatibility with assistive technology


Examples

  • Captioned videos

  • Alternative text for graphic images on web pages so that individuals who are blind and using text-to-speech technology can access the content

  • Procurement policies and procedures that promote the purchase of accessible products

  • Adherence to standards for the accessible and usable design of websites

  • Comfortable access to computers for both left- and right-handed students

  • Software that is compatible with assistive technology

  • Computers that are on adjustable-height tables

 

Source: The Center for Universal Design in Education, uw.edu/doit/CUDE